Own your HOM3.
$300, once. Yours forever.
- Perpetual license. No account, no activation server — validated locally on your machine
- No expiry, no lockout. There is nothing to lock
- Runs offline, including fully airgapped
- Bug fixes and security patches for your version line, included
- Major versions optional (~$100–150). Declining never takes away what you have
- Transfer your license once, in whole, to another person — one owner at a time
- White-glove install: $2,000, optional, capacity-limited. The self-install is seamless
Pay to own — $300, once
How it works, plainly: you send $300 to one of the addresses below from your own wallet. Then you email contact@hom3.org with your name, which rail you paid, and your transaction id. We confirm the payment on-chain with our own eyes, then send you a named, signed copy of HOM3 — one cross-platform package — on a separate channel, with its hash to verify at /sha/. Fulfillment is by hand, by a person, today. No checkout server, no wallet connection, no keys held by anyone but you.
Track B — Sovereign & automatic NO EMAIL
Pay to an address below from your own wallet, paste your transaction id, and the verifier confirms it on-chain and releases your download — no email, no account, no one holding anything. Verify the hash at /sha/ and you’re done.
If verification can’t reach the chain for any reason, it falls back to Track A — your payment is permanently on-chain, so you never lose it: just email your txid and we send it by hand.
Track A — Email, by hand HUMAN TOUCH
Prefer a person? Pay an address below, then email your name + rail + txid. We confirm on-chain with our own eyes and send your named, signed copy. Same product, a human in the loop.
Any trouble at any step? Email contact@hom3.org with your transaction id — your payment is permanent on-chain, so you never lose it.
Bitcoin
Sound money.
Solana
Fast rails.
Polygon
Cheap, neutral EVM.
Your order email is also your opt-in for official patches and infrequent follow-up — nothing else, ever. No list service, no tracking, no third party.
Companies and teams need a commercial license — talk to us.
Pay once. Own it. No one can take it from you.
Still deciding? See the guided walkthrough or read the white paper — then come back and take the helm.